My office shuts down over the holidays and it feels like I haven't been at work in forever, but I used this lapse in responsibilities to finish up my latest round of changes for Carla Duty… Over the last couple of months I completely changed the gameplay, refining the matching mechanics and tweaking the various underlying algorithms. In the last week I put the finishing touches on some of these changes and sent out my latest build to the team. The gameplay is getting more refined and I think it has gotten to a point where I can begin to work the Carla Duty story into the game.
Yep, it's only about 3 or four months late, but the Mojiferous Industries site is finally updated and ready to go… I even added Increase Speed, Drop Down, Reverse Direction! to the list of software, because I figure at this point it will never truly be finished, and what the hell, might as well put it up. I do have something new though: some screenshots of a strange little game I made for shits and giggles a little while back — much like IS, DD, RD! it doesn't have sound and isn't feature complete by any means, but it does have Mr. Tooth. Enjoy!