So I continue to be overrun with work outside of the Industries, but there are a few things in the works… Oh, and I kind of abandoned the weirdo side scroller I was working on last summer, because it wasn't really going anywhere productive. Meh — sometimes these inane ideas work out, other times not so much. Anyway, here's a rundown of what's going on at Mojiferous Industries:
So I have three things to tell everyone:
The other day I had a conversation with one of my coworkers about Mojiferous Industries, my programs, and what the hell I did in my spare time. He had been poking around the website and downloaded a few of my programs and was generally confounded about what the hell they were supposed to do, supposed to be, and why I had even bothered to make something as inane as Zoltan.
I apologize to all the Macbook owners, the brave souls still rocking first-gen iMacs, the desperate, the crazy, and anyone else who has realized that Atomic Combat's window can't be resized to allow them to play the game.
For the first time in years, I can actually say that I'm proud to be an American... The people of this country have proven that (except for a few vocal assholes) we are not all racist, ignorant, fear-mongering, ultra-christian fascists. I'm sitting here listening to Nina Simone's "Strange Fruit" and "Mississippi Goddamn", hoping that we may have finally closed a dark chapter in our history. But that's a subject for a different blog...
Despite how quiet my official blog has been, I've actually been busier than ever- however not busy with Mojiferous Industries projects... Sad but true.
So while undertaking a major update to Zoltan, I finished off a minor update for Atomic Combat, finally getting it fully Exposé compatible and expanding its error handling (so it doesn't just crash when the "sounds" folder isn't present.)
In other news, The Good King Thor and I have begun a project... A game project of mindshitting complexity, a project that will make Myst look simple and well-programmed... There will be more news to come, I assure you!
So a few people have googled "Atomic Combat Instructions", so I figured I would make an attempt at an instruction manual... There is in-game Apple help, but I figured an indexed PDF help file would be more natural for some people... so I made one. You can get it here.